Test the speed and memory usage using 3 different techniques for constructing class objects.
Same as https://www.measurethat.net/Benchmarks/Show/3995/0/rgb-vs-rgba-vs-hsl-vs-hex-using-canvas but with alpha: false
Lookup of map vs object (in a real-world test format)
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Source code: GitHub/MeasureThat.net
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Based on: Benchmark.js (v2.1.1)
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