var a = Math.random() * 1000;
var b = Math.random() * 1000;
function ternary_min_v2(x, y) {
if (arguments.length === 2) {
return x < y ? x : y;
}
return x;
}
function ternary_min(x, y) {
return x < y ? x : y;
}
function bitwise_min(x, y) {
return y ^ ((x ^ y) & -(x < y));
}
var min = Math.min(a, b);
var min = ternary_min(a, b);
var min = bitwise_min(a, b);
var min = ternary_min_v2(a, b);
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Math.min | |
Ternary | |
Bitwise min | |
Ternary v2 |
Test name | Executions per second |
---|---|
Math.min | 3654175.2 Ops/sec |
Ternary | 5099188.0 Ops/sec |
Bitwise min | 5159260.0 Ops/sec |
Ternary v2 | 5173376.0 Ops/sec |
Let's dive into the benchmark analysis.
Benchmark Overview
The benchmark is designed to compare the performance of three different approaches for finding the minimum value between two numbers: Math.min
, ternary_min
(a traditional ternary operator implementation), and bitwise_min
(an optimized bitwise implementation). The ternary_min_v2
function is a variation of the traditional ternary operator implementation.
Options Compared
The benchmark compares the performance of three different approaches:
x < y ? x : y
).Pros and Cons
Here's a brief summary of each approach:
Math.min
, easy to understand for those familiar with ternary operators.Math.min
and may not perform well on all platforms.Library
None of the benchmarks use any external libraries. The Math.min
function is a built-in JavaScript method, while the other two implementations are custom-written functions.
Special JS Features or Syntax
None of the benchmarks use any special JavaScript features or syntax beyond what's commonly used in modern JavaScript development.
Benchmark Preparation Code Explanation
The benchmark preparation code generates two random numbers (a
and b
) between 0 and 1000, which are then passed to each implementation for comparison. The ternary_min_v2
function is similar to the traditional ternary operator implementation but with a different syntax and variable naming convention.
Alternative Implementations
Other alternative implementations could include:
Math.min
and bitwise operations for optimal performance on certain platforms.Keep in mind that these alternatives would require significant changes to the benchmark code and implementation.