var minmax = (x, a, b) => Math.min(Math.max(x, a), b);
var ternary = (x, a, b) => x < a ? a : x > b ? b : x;
const v = minmax(Math.random(), 0.2, 0.8);
const v = ternary(Math.random(), 0.2, 0.8);
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Min-max | |
Ternary operator |
Test name | Executions per second |
---|---|
Min-max | 1087511296.0 Ops/sec |
Ternary operator | 151810384.0 Ops/sec |
Let's break down the provided benchmark JSON and explain what's being tested.
Benchmark Definition
The benchmark is testing two approaches to clamp values within a specified range:
Math.min
and Math.max
functions to find the minimum or maximum value between the input value x
, and the lower/upper bounds a
and b
. The result is the clamped value.x
is less than a
, return a
.x
is greater than b
, return b
.x
.Pros and Cons of each approach
In general, the min-max approach is considered faster and more predictable, while the ternary operator approach provides a more compact solution.
Library
The benchmark does not use any external libraries, so there are no library-specific considerations.
Special JS feature or syntax
The benchmark uses a special JavaScript feature: the arrow function syntax (=>
), which was introduced in ECMAScript 2015 (ES6). The minmax
and ternary
functions are defined using this syntax, making them concise and readable.
Other alternatives
For clamping values within a range, other approaches might include:
Math.floor
and Math.ceil
functions in combination.However, these alternatives are not being tested in this benchmark, as the min-max and ternary operator approaches are the focus.
Overall, the benchmark is testing the performance of two concise yet different approaches to clamping values within a range, with the min-max approach likely providing better performance due to its optimized implementation.