var someFloat = 0.123456789;
~~(someFloat * 10000) / 10000;
~~(someFloat * 1e4) / 1e4;
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Math.floor fast | |
Math.floor faster |
Test name | Executions per second |
---|---|
Math.floor fast | 10514946.0 Ops/sec |
Math.floor faster | 10286492.0 Ops/sec |
I'd be happy to explain what's being tested in this benchmark and the pros and cons of each approach.
Benchmark Overview
The provided JSON defines a JavaScript microbenchmark that compares the performance of four different methods for rounding floating-point numbers:
toFixed()
toPrecision()
Math.round()
Math.floor
Library Used: None
There is no library used in this benchmark, so we can focus on the built-in JavaScript methods.
Special JS Features/Syntax: None
This benchmark does not use any special JavaScript features or syntax that would require additional explanation.
Test Cases and Approaches
The two test cases are:
Math.floor fast
: This test case uses a single operation to round down a floating-point number using the bitwise NOT operator (~~
) applied to the result of multiplying the input by 10000 and then dividing by 10000. The goal is to measure the performance of this method.Math.floor faster
: This test case modifies the previous approach by using the exponential notation (1e4
) instead of a constant multiplier.Comparison of Approaches
The four methods being compared are:
toFixed()
: Rounds a number to a specified precision (in this case, 0 decimal places).toPrecision()
: Rounds a number to a specified precision (in this case, 0 decimal places).Math.round()
: Rounds a number to the nearest integer.Math.floor
: Rounds down a number to the nearest integer.Here are some pros and cons of each approach:
toFixed()
and toPrecision()
: These methods can be slow because they involve creating a new string representation of the number, which requires additional memory allocations. However, they can be useful if you need to format numbers for display purposes.Math.round()
: This method is generally faster than toFixed()
and toPrecision()
because it only involves a simple arithmetic operation. However, it may not always produce the desired rounding behavior (e.g., it rounds up if the fractional part is .5).Math.floor
: This method is usually the fastest of the four options because it uses a simple bitwise operation to round down the number.Alternative Approaches
If you need more control over the rounding process or want to explore other methods, here are some alternative approaches:
Number.EPSILON
to determine the smallest value that can be added to 1.0 before it's no longer equal to 1.0. This can help you find a good trade-off between precision and performance.mathjs
or lodash.round
which offer more advanced rounding algorithms and options.Benchmark Results
The latest benchmark results show that:
Math.floor fast
: This test case produces the highest number of executions per second (10514946) on the specified Chrome 81 browser.Math.floor faster
: This test case produces a lower number of executions per second (10286492) on the same browser.These results suggest that using Math.floor
can be a good option for simple rounding tasks, but may not always be the fastest approach. It's essential to consider your specific use case and performance requirements when choosing a rounding method.