var someFloat = 0.123456789;
someFloat.toFixed(0);
Math.round(someFloat);
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
toFixed(4) | |
(Math.round(*10000)/10000).toString() |
Test name | Executions per second |
---|---|
toFixed(4) | 33261902.0 Ops/sec |
(Math.round(*10000)/10000).toString() | 1800254720.0 Ops/sec |
Let's break down the benchmark and explain what's being tested, along with the pros and cons of different approaches.
Benchmark Overview
The benchmark measures the performance of three different methods for rounding numbers:
toFixed(4)
(Math.round(*10000)/10000).toString()
Math.round(someFloat)
These methods are compared to determine which one is the fastest on a given machine running Firefox 89.
Options Compared
The two options being compared are:
A) toFixed(4)
- This method uses the built-in toFixed
function to round the number to the specified precision (in this case, 4 decimal places).
B) (Math.round(*10000)/10000).toString()
- This method uses a mathematical trick to first scale up the number by multiplying it by 10,000, then rounding it using Math.round
, and finally scaling it back down by dividing by 10,000. The result is converted to a string using toString()
.
Pros and Cons of Each Approach
A) toFixed(4)
:
Pros:
Cons:
toFixed
B) (Math.round(*10000)/10000).toString()
:
Pros:
toFixed
(though this method still has its own quirks)Cons:
toFixed
Library and Purpose
There is no explicit library mentioned in the benchmark definition. However, it's worth noting that the use of Math.round
and toString()
suggests that the benchmark is using a subset of the JavaScript Math API.
Special JS Feature or Syntax
None are explicitly used in this benchmark.
Other Alternatives
Other methods for rounding numbers include:
Number.EPSILON
to estimate the smallest possible difference between two numbersInteger.bitwiseAND
and Integer.bitwiseOR
)Keep in mind that these alternatives might not be as widely supported or optimized as the methods used in this benchmark.
Benchmark Preparation Code
The preparation code provided creates a variable someFloat
with a value of 0.123456789, which is then used as input for the rounding functions being tested.
Overall, this benchmark provides a good example of how to compare different methods for rounding numbers and highlights the importance of considering performance, precision, and portability when choosing a method.