var someFloat = 0.123456789;
Number(someFloat.toFixed(4));
(Math.round(someFloat*10000)/10000);
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
toFixed(4) | |
(Math.round(*10000)/10000).toString() |
Test name | Executions per second |
---|---|
toFixed(4) | 3464203.5 Ops/sec |
(Math.round(*10000)/10000).toString() | 5506236.5 Ops/sec |
Let's break down the benchmark definition and test cases.
Benchmark Definition:
The benchmark is testing the performance of two approaches to round a float number:
toFixed()
: The script prepares a float variable someFloat
and then calls toFixed()
on it with a precision of 4, resulting in Number(someFloat.toFixed(4))
.Math.round()
, and then divides by 10,000 to get back the original value. This is equivalent to (Math.round(*10000)/10000).toString()
.Options Compared:
The two approaches are compared:
toFixed(4)
: uses the built-in toFixed()
method to round the float number.toFixed()
method.Pros and Cons of each approach:
toFixed(4)
:toFixed()
calls.Library/Features Used:
None mentioned in the benchmark definition. No external libraries are required.
Special JS Features/Syntax:
The toFixed()
method is used, which is a standard JavaScript method. However, there's no special feature or syntax used beyond that.