var map = new Map();
var arr = [];
var obj = {};
var randomU32 = function() {
return Math.random() * (1 << 31) >>> 0;
}
map.set(randomU32(), true);
arr[randomU32()] = true;
obj[randomU32()] = true;
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Map | |
Array | |
Object |
Test name | Executions per second |
---|---|
Map | 650376.3 Ops/sec |
Array | 440651.6 Ops/sec |
Object | 393343.7 Ops/sec |
Let's break down the provided benchmark and explain what is tested, the options compared, their pros and cons, and other considerations.
What is being tested?
The test compares the performance of three data structures:
Map
(JavaScript's built-in Map object)Array
(a plain JavaScript array)Object
(a plain JavaScript object)Each data structure is used to set a value at a randomly generated key (randomU32()
). The test measures the execution speed of each data structure.
Options compared:
set()
method on the Map object.arr[randomU32()] = true;
) to set a value at a specific index.obj[randomU32()] = true;
).Pros and Cons:
set()
method, which might have overhead due to its syntax.Other considerations:
Libraries and special JS features:
None of the test cases use specific libraries or special JavaScript features like async/await, generators, or Promises.
Alternatives:
Other alternatives to compare performance might include:
Keep in mind that benchmarking specific performance characteristics requires careful consideration of various factors, including hardware, software configurations, and test case implementation details.