HTML Preparation code:
AخA
 
1
<canvas id='master' width='100' height='100'></canvas>
2
<canvas id='pid' width='100' height='100'></canvas>
3
<canvas id='di' width='100' height='100'></canvas>
Script Preparation code:
x
 
var master = document.getElementById('master');
var masterctx = master.getContext('2d');
var pid = document.getElementById('pid').getContext('2d');
var di = document.getElementById('di').getContext('2d');
masterctx.fillRect(0,0,50,50);
masterctx.fillStyle = "red";
masterctx.fillRect(50,50,100,100);
var idfull = masterctx.getImageData(0, 0, 100, 100);
var idhalf = masterctx.getImageData(25,0,75,100);
Tests:
  • DrawImage whole master into di canvas

     
    di.drawImage(master,0,0);
  • PutImageData whole master into pid canvas

     
    pid.putImageData(idfull,0,0);
  • DrawImage half master into di canvas

     
    di.drawImage(master,25,0,50,100,25,0,50,100);
  • PutImageData half master into pid canvas

     
    pid.putImageData(idhalf,25,0);
Rendered benchmark preparation results:

Suite status: <idle, ready to run>

Previous results

Experimental features:

  • Test case name Result
    DrawImage whole master into di canvas
    PutImageData whole master into pid canvas
    DrawImage half master into di canvas
    PutImageData half master into pid canvas

    Fastest: N/A

    Slowest: N/A

Latest run results:
Run details: (Test run date: 5 days ago)
Mozilla/5.0 (X11; Linux x86_64; rv:136.0) Gecko/20100101 Firefox/136.0
Firefox 136 on Linux
View result in a separate tab
Test name Executions per second
DrawImage whole master into di canvas 690693.8 Ops/sec
PutImageData whole master into pid canvas 356884.2 Ops/sec
DrawImage half master into di canvas 244296.7 Ops/sec
PutImageData half master into pid canvas 451423.2 Ops/sec