Tests:
  • ES6 Class

    x
     
    class Point {
        constructor(x, y){
            this.x = x;
            this.y = y;
        }
        add(point){
            return new Point(this.x + point.x, this.y + point.y);
        }
        sub(point){
            return new Point(this.x - point.x, this.y - point.y);
        }
      
        toFloat32Array(){
          return new Float32Array([this.x,this.y])
        }
    }
    var p1 = new Point(10, 10);
    var p2 = new Point(10, -10);
    var sum = p1.add(p2);
    var dif = p1.sub(p2);
    var f32 = p1.toFloat32Array();
  • Function float32array

     
    function create_point(x,y){
      return new Float32Array([ x , y ]);
    }
    function add_points(a,b){
      return new Float32Array( [ a[0] + b[0] , a[1] + b[1] ] );
    }
    function sub_points(a,b){
      return new Float32Array( [ a[0] - b[0] , a[1] - b[1] ] );
    }
    var p1 = create_point(10,10);
    var p2 = create_point(10,-10);
    var sum = add_points(p1,p2);
    var dif = sub_points(p1,p2);
    var f32 = p1
  • Function array

     
    function create_point(x,y){
      return [ x , y ];
    }
    function add_points(a,b){
      return [ a[0] + b[0] , a[1] + b[1] ];
    }
    function sub_points(a,b){
      return [ a[0] - b[0] , a[1] - b[1] ];
    }
    function to_32(a){
      return new Float32Array(a);
    }
    var p1 = create_point(10,10);
    var p2 = create_point(10,-10);
    var sum = add_points(p1,p2);
    var dif = sub_points(p1,p2);
    var f32 = to_32(p1);
Rendered benchmark preparation results:

Suite status: <idle, ready to run>

Previous results

Experimental features:

  • Test case name Result
    ES6 Class
    Function float32array
    Function array

    Fastest: N/A

    Slowest: N/A

Latest run results:
Run details: (Test run date: 5 months ago)
Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/130.0.0.0 Safari/537.36
Chrome 130 on Windows
View result in a separate tab
Test name Executions per second
ES6 Class 287064.7 Ops/sec
Function float32array 1069817.8 Ops/sec
Function array 4028283.5 Ops/sec