var DogArr = [ "Great Pyranees", "Great Dane", "Irish Wolfhound", "Golden Retriever" ];
function runLoop() {
for( var i = 0; i < DogArr.length; i++ )
{
console.log( DogArr[ i ] );
}
return;
}
function runRecursion() {
var count = 0;
function loopThroughArray() {
if( count < DogArr.length ) {
console.log( DogArr[ count ] );
loopThroughArray();
} else {
return;
}
}
}
runLoop();
runRecursion();
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Loop | |
Recursion |
Test name | Executions per second |
---|---|
Loop | 2782.0 Ops/sec |
Recursion | 1041711.2 Ops/sec |
Let's break down what is being tested in the provided benchmark.
The benchmark compares two approaches to iterate over an array:
Approach 1: Loop
The runLoop
function uses a traditional for
loop to iterate over the elements of the DogArr
array. The loop variable i
starts from 0 and increments until it reaches the length of the array.
Approach 2: Recursion
The runRecursion
function uses recursion to iterate over the elements of the DogArr
array. The loopThroughArray
inner function calls itself with an incremented counter count
until it reaches the length of the array.
Now, let's discuss the pros and cons of each approach:
Loop:
Pros:
for...of
or forEach
loops.Cons:
Recursion:
Pros:
Cons:
Other considerations:
runRecursion
function uses a variable count
to keep track of the iteration, whereas the runLoop
function uses the i
loop variable directly. This might impact performance depending on the specific use case.As for the libraries used in this benchmark, none are explicitly mentioned. However, it's worth noting that the console.log()
statement is a built-in Node.js function, and the var
keyword is used to declare variables (although not recommended in modern JavaScript).
There aren't any special JS features or syntax mentioned in the provided code.
For alternative approaches, here are some options:
Keep in mind that the best approach depends on the specific requirements and constraints of your project.