var n = 80;
var a = [];
var obj = {};
for (var i=0; i<a.length; i++) {
a[i] = i;
obj["obj" + i] = i;
}
r = Math.floor(Math.random()*n);
for (var i=0; i<a.length; i++) {
if (a[i] == r) break;
}
r = Math.floor(Math.random()*n);
var i = obj["obj"+r];
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Array | |
Object |
Test name | Executions per second |
---|---|
Array | 6011894.5 Ops/sec |
Object | 3685167.0 Ops/sec |
Let's break down the benchmark and explain what's being tested, compared, and the pros and cons of different approaches.
Benchmark Overview
The benchmark compares two approaches:
n-1
.i
from 0 to n-1
.Test Cases
There are two test cases:
for (var i=0; i<a.length; i++) {
if (a[i] == r) break;
}
This test case iterates over the array a
and checks if the current element a[i]
is equal to a randomly generated number r
. The loop breaks as soon as a match is found.
var i = obj["obj" + r];
This test case uses the object's property access to retrieve the value associated with the key "obj" + r
.
Pros and Cons
Library Usage
None of the test cases use a specific library. However, plain JavaScript objects are used, which implies that the benchmark is testing the built-in JavaScript features for accessing properties.
Special JS Features or Syntax
There is no special JS feature or syntax being tested in this benchmark. The code is straightforward and uses standard JavaScript features.
Other Alternatives
To compare these two approaches, you could also consider using other data structures like sets or hash tables. Additionally, you might want to test different iteration techniques, such as iterating over an array with a for...of
loop or using the Array.prototype.forEach()
method.
If you're interested in exploring alternative implementations, here are some additional ideas:
for...in
loop.Keep in mind that these alternatives might introduce additional complexity and may not be as efficient as the original implementations.