var n = 5;
var a = [];
var obj = {};
for (var i=0; i<a.length; i++) {
a[i] = i;
obj["obj" + i] = i;
}
r = Math.floor(Math.random()*n);
for (var i=0; i<a.length; i++) {
if (a[i] == r) break;
}
r = Math.floor(Math.random()*n);
var i = obj["obj"+r];
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Array | |
Object |
Test name | Executions per second |
---|---|
Array | 61726528.0 Ops/sec |
Object | 14848630.0 Ops/sec |
Let's break down the provided benchmark JSON and explain what's being tested.
Benchmark Definition
The benchmark definition defines two test cases:
a
with 5 elements, populates it with numbers from 0 to 4, and then searches for a random number r
in the array using a loop.obj
with 5 keys (e.g., "obj0", "obj1", ..., "obj4") and populates it with numbers from 0 to 4. It then searches for a random number r
in the object using its key.Options compared
The benchmark compares two approaches:
Pros and Cons of each approach:
Library and its purpose
There is no explicit library mentioned in the benchmark definition. However, it's likely that the for
loop and var
declarations are part of the JavaScript standard library.
Special JS feature or syntax (None)
Since there are no special JavaScript features or syntax used in this benchmark, I won't mention anything about them.
Other alternatives
Some alternative approaches to search an array or object might include:
Benchmark preparation code
The script preparation code defines two variables: n
, which is set to 5; a
, an empty array with length 5; and obj
, an empty object. The code then populates both arrays/object using a loop.
Note that this code can be optimized or modified for better performance, but the benchmarker's goal is to test the raw execution times of the two search approaches.