Script Preparation code:
x
 
var img = new Image();
var imageBitmap;
var doneLoading = false;
let canvas = document.createElement('canvas');
canvas.width = 640;
canvas.height = 480;
let canvas2 = document.createElement('canvas');
canvas2.width = 640;
canvas2.height = 480;
var ctx = canvas.getContext('2d');
var ctx2 = canvas2.getContext('2d');
var cv = document.createElement('canvas');
cv.width = 700;
cv.height = 700;
var cvx = cv.getContext('2d');
img.addEventListener('load', function() {
  
  cvx.drawImage(img,0,0);
  doneLoading = true;
    
});
img.src = 'https://1.bp.blogspot.com/-52MtzD0GfX0/WvP52CL1WjI/AAAAAAAAOVw/_OpK4JHeWK01d-7IiZ6vzojYGhXqLRXrACLcBGAs/s1600/EMxediL.jpg';
Tests:
  • Image

     
    if (doneLoading)
    ctx.drawImage(img,0,0);
  • canvas Image

     
    if (doneLoading)
    ctx2.drawImage(cv,0,0);
Rendered benchmark preparation results:

Suite status: <idle, ready to run>

Previous results

Experimental features:

  • Test case name Result
    Image
    canvas Image

    Fastest: N/A

    Slowest: N/A

Latest run results:
Run details: (Test run date: 11 days ago)
Mozilla/5.0 (X11; Linux x86_64; rv:136.0) Gecko/20100101 Firefox/136.0
Firefox 136 on Linux
View result in a separate tab
Test name Executions per second
Image 252215.0 Ops/sec
canvas Image 219829.3 Ops/sec