var v=982173129.981279
var p=12
Number(v.toPrecision(p));
var _p=Math.pow(10,p-Math.ceil(Math.log10(v)));Math.round(v*_p)/_p;
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Number(v.toPrecision(p)) | |
_p=Math.pow(10,p-Math.ceil(Math.log10(v)));Math.round(v*_p)/_p |
Test name | Executions per second |
---|---|
Number(v.toPrecision(p)) | 1231508.5 Ops/sec |
_p=Math.pow(10,p-Math.ceil(Math.log10(v)));Math.round(v*_p)/_p | 896504.2 Ops/sec |
I'd be happy to help explain what's being tested in this JavaScript benchmark.
Benchmark Definition
The benchmark definition provides some essential information about the test case:
v
with a large number (982173129.981279) and p
with a value of 12.Options Compared
The benchmark compares the performance of two different approaches to round a large number (v
) to a specified precision (p
):
Number(v.toPrecision(p))
:toPrecision()
method, which is optimized for performance._p=Math.pow(10,p-Math.ceil(Math.log10(v)));Math.round(v*_p)/_p
:Pros and Cons
The choice between these two approaches depends on factors such as:
toPrecision()
method is likely to be faster due to its optimized implementation. However, the custom approach might be faster if it can be optimized further.Library Used
In this benchmark, no external libraries are used. The Math
object is utilized for mathematical functions like log10()
and ceil()
, which are part of the standard JavaScript library.
Special JS Feature/Syntax (none)
There are no special features or syntax used in this benchmark that would require additional explanation.
Other Alternatives
Alternative approaches to rounding numbers include:
10
).Keep in mind that these alternatives might not be directly comparable to the built-in methods used in this benchmark, as they often require additional setup and configuration.