var map = new Map();
var obj = {};
map.set('a', 5);
obj['a'] = 5;
var i = 0, count = 1000, a;
for (i = 0; i < count; i++) {
a = map.get('a');
}
for (i = 0; i < count; i++) {
a = obj['a'];
}
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Map lookup | |
Obj lookup |
Test name | Executions per second |
---|---|
Map lookup | 671992.6 Ops/sec |
Obj lookup | 1396624.0 Ops/sec |
Let's break down the provided benchmark and explain what is being tested, compared, and the pros/cons of each approach.
Benchmark Definition: Map vs Object
The benchmark measures the performance difference between looking up values in a Map
object versus an Object
. A Map
is a data structure that stores key-value pairs, whereas an Object
is a general-purpose data type in JavaScript that can store any number of key-value pairs.
Script Preparation Code
var map = new Map();
var obj = {};
map.set('a', 5);
obj['a'] = 5;
This code creates two objects: map
and obj
. It then sets a value for the key 'a'
in both objects using the set()
method for Map
and the bracket notation []
for Object
.
Html Preparation Code
The Html Preparation Code
is empty, which means that this benchmark does not test any HTML-related performance.
Individual Test Cases: Map Lookup and Object Lookup
There are two test cases:
'a'
using the get()
method.'a'
using the bracket notation []
.Library Used: None
Neither of these test cases uses any external libraries.
Special JS Feature/Syntax: None
There are no special JavaScript features or syntax used in this benchmark.
Pros and Cons:
Map
object can be beneficial if you need to look up values by key multiple times, as it provides faster lookup times compared to Object
. However, creating a Map
object requires additional memory and may not be suitable for all use cases.Object
is more straightforward and widely supported. It can also be useful if you need to store arbitrary data in the object.Other Alternatives:
If you needed to compare other data structures, such as:
You could create similar benchmarks using different script preparation codes and test cases.
For example, to benchmark arrays vs objects, you could use:
var arr = [];
var obj = {};
for (i = 0; i < count; i++) {
arr.push(i);
obj[i] = i;
}
This would measure the time it takes to iterate over an array and add elements versus iterating over an object and setting properties.
Similarly, you could benchmark sets vs arrays or maps vs sets using different script preparation codes and test cases.