HTML Preparation code:
Script Preparation code:
Tests:
  • Async wait for init (WebGL)

  • (WebGL) (G2) ConcatPointwiseConv_dispose_direct_call_loop

  • (WebGL) (G2) ConcatPointwiseConv_dispose_finally_call_loop

  • (WebGL) (G2) ConcatPointwiseConv_dispose_finally_call_map

  • (WebGL) (G2) ConcatPointwiseConv_dispose_direct_call_map

  • (WebGL) (G2) ConcatPointwiseConv_dispose_finally_loop

  • (WebGL) (G2) ConcatPointwiseConv_dispose_direct_loop

  • (WebGL) (G2) ConcatPointwiseConv_dispose_finally_map

  • (WebGL) (G2) ConcatPointwiseConv_dispose_direct_map

  • (WebGL) (G2) ConcatPointwiseConv_tidy_map

  • Async wait for init (CPU)

  • (CPU) (G2) ConcatPointwiseConv_dispose_direct_call_loop

  • (CPU) (G2) ConcatPointwiseConv_dispose_finally_call_loop

  • (CPU) (G2) ConcatPointwiseConv_dispose_finally_call_map

  • (CPU) (G2) ConcatPointwiseConv_dispose_direct_call_map

  • (CPU) (G2) ConcatPointwiseConv_dispose_finally_loop

  • (CPU) (G2) ConcatPointwiseConv_dispose_direct_loop

  • (CPU) (G2) ConcatPointwiseConv_dispose_finally_map

  • (CPU) (G2) ConcatPointwiseConv_dispose_direct_map

  • (CPU) (G2) ConcatPointwiseConv_tidy_map

Rendered benchmark preparation results:

Suite status: <idle, ready to run>

Previous results
  • Test case name Result
    Async wait for init (WebGL)
    (WebGL) (G2) ConcatPointwiseConv_dispose_direct_call_loop
    (WebGL) (G2) ConcatPointwiseConv_dispose_finally_call_loop
    (WebGL) (G2) ConcatPointwiseConv_dispose_finally_call_map
    (WebGL) (G2) ConcatPointwiseConv_dispose_direct_call_map
    (WebGL) (G2) ConcatPointwiseConv_dispose_finally_loop
    (WebGL) (G2) ConcatPointwiseConv_dispose_direct_loop
    (WebGL) (G2) ConcatPointwiseConv_dispose_finally_map
    (WebGL) (G2) ConcatPointwiseConv_dispose_direct_map
    (WebGL) (G2) ConcatPointwiseConv_tidy_map
    Async wait for init (CPU)
    (CPU) (G2) ConcatPointwiseConv_dispose_direct_call_loop
    (CPU) (G2) ConcatPointwiseConv_dispose_finally_call_loop
    (CPU) (G2) ConcatPointwiseConv_dispose_finally_call_map
    (CPU) (G2) ConcatPointwiseConv_dispose_direct_call_map
    (CPU) (G2) ConcatPointwiseConv_dispose_finally_loop
    (CPU) (G2) ConcatPointwiseConv_dispose_direct_loop
    (CPU) (G2) ConcatPointwiseConv_dispose_finally_map
    (CPU) (G2) ConcatPointwiseConv_dispose_direct_map
    (CPU) (G2) ConcatPointwiseConv_tidy_map

    Fastest: N/A

    Slowest: N/A

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Latest run results:
Run details: (Test run date: 10 months ago)
Mozilla/5.0 (X11; CrOS x86_64 14541.0.0) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/114.0.0.0 Safari/537.36
Chrome 114 on Chrome OS 14541.0.0
View result in a separate tab
Test name Executions per second
Async wait for init (WebGL) 609858.8 Ops/sec
(CPU) (G2) ConcatPointwiseConv_dispose_finally_map 11.7 Ops/sec
(CPU) (G2) ConcatPointwiseConv_dispose_direct_loop 10.9 Ops/sec
(CPU) (G2) ConcatPointwiseConv_dispose_finally_loop 13.0 Ops/sec
(CPU) (G2) ConcatPointwiseConv_dispose_direct_call_map 13.2 Ops/sec
(CPU) (G2) ConcatPointwiseConv_dispose_finally_call_map 11.6 Ops/sec
(CPU) (G2) ConcatPointwiseConv_dispose_finally_call_loop 12.0 Ops/sec
(CPU) (G2) ConcatPointwiseConv_dispose_direct_call_loop 13.2 Ops/sec
Async wait for init (CPU) 3846468.0 Ops/sec
(WebGL) (G2) ConcatPointwiseConv_tidy_map 1134.9 Ops/sec
(WebGL) (G2) ConcatPointwiseConv_dispose_direct_map 1071.2 Ops/sec
(WebGL) (G2) ConcatPointwiseConv_dispose_finally_map 1046.4 Ops/sec
(WebGL) (G2) ConcatPointwiseConv_dispose_direct_loop 836.3 Ops/sec
(WebGL) (G2) ConcatPointwiseConv_dispose_finally_loop 813.1 Ops/sec
(WebGL) (G2) ConcatPointwiseConv_dispose_direct_call_map 1075.6 Ops/sec
(WebGL) (G2) ConcatPointwiseConv_dispose_finally_call_map 1341.6 Ops/sec
(WebGL) (G2) ConcatPointwiseConv_dispose_finally_call_loop 1235.6 Ops/sec
(WebGL) (G2) ConcatPointwiseConv_dispose_direct_call_loop 744.2 Ops/sec
(CPU) (G2) ConcatPointwiseConv_dispose_direct_map 12.9 Ops/sec
(CPU) (G2) ConcatPointwiseConv_tidy_map 13.4 Ops/sec