const map = new Map();
const object = {};
for (i = 0; i < 30; i++) {
object[`${i}_key`, i];
map.set(`${i}_key`, i);
}
const newMap = new Map(map.entries())
const map = new Map();
const object = {};
for (i = 0; i < 30; i++) {
object[`${i}_key`, i];
map.set(`${i}_key`, i);
}
const newObject = {object}
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Map Clone | |
Object Clone |
Test name | Executions per second |
---|---|
Map Clone | 219615.7 Ops/sec |
Object Clone | 379336.2 Ops/sec |
What is being tested?
The provided JSON represents two test cases for measuring the performance of creating and cloning objects in JavaScript. The first test case, "Map Clone", tests the creation of a new Map instance from an existing Map object using the entries()
method. The second test case, "Object Clone", tests the creation of a new object by spreading an existing object using the {...}
syntax.
Options being compared:
The two options being compared are:
Map
constructor to create a new Map instance from an existing Map object: This method creates a shallow copy of the map, where only the key-value pairs are copied.{...}
syntax: This method creates a deep copy of the object, where all properties and their values are recursively copied.Pros and Cons:
Map
constructor:{...}
:Library usage:
In this benchmark, no libraries are explicitly used. However, it's worth noting that some JavaScript engines may have built-in optimizations or features that can affect the performance of these operations.
Special JS feature:
There is no specific special JavaScript feature being tested in this benchmark. The focus is on measuring the performance of basic object creation and cloning techniques.
Other alternatives:
If you need to measure the performance of other object creation or cloning techniques, some alternatives might include:
JSON.parse(JSON.stringify(obj))
to create a deep copy of an object.cloneDeep()
function to create a deep copy of an object.Keep in mind that the best approach will depend on your specific use case and requirements.