var objectsArray = Array(10).fill(() => {
return Object.fromEntries(Array(100).fill(() => {
const key = Math.random().toString(36).substring(2, 5);
const value = Math.random().toString(36).substring(2, 5);
return [key, value];
}));
});
var combined = objectsArray.reduce((memo, obj) => ({memo, obj}), {});
var combined = {}
objectsArray.forEach(obj => {
for (const key in obj) {
combined[key] = obj[key];
}
});
var combined = Object.assign(objectsArray)
var combined = {}
objectsArray.forEach(obj => Object.assign(combined, obj));
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Reduce and Spread | |
ForEach and Mutate (for .. in loop) | |
Mutate with Object.assign | |
Foreach and Mutate (Object.assign) |
Test name | Executions per second |
---|---|
Reduce and Spread | 1175197.1 Ops/sec |
ForEach and Mutate (for .. in loop) | 1089860.5 Ops/sec |
Mutate with Object.assign | 1723426.0 Ops/sec |
Foreach and Mutate (Object.assign) | 1511515.1 Ops/sec |
Let's dive into the world of JavaScript microbenchmarks!
Benchmark Overview
The provided benchmark compares four different approaches to merge multiple objects in JavaScript:
Reduce
with spread operator (...
)ForEach
loop with mutation using key
-value
pairsMutate
using Object.assign()
ForEach
loop with object assignment using Object.assign()
methodOptions Compared
The benchmark tests the performance of each approach on a large dataset of 10 objects, each containing 100 randomly generated key-value pairs.
reduce()
method to merge objects by spreading their properties into a single object.for...in
loop to iterate over the object's properties and assign values to a new object using bracket notation (combined[key] = obj[key];
).Object.assign()
method to merge objects by copying their properties into a single object.Object.assign()
method to assign values from one object to another.Pros and Cons
Here's a brief summary of the pros and cons of each approach:
Library Usage
The benchmark uses Object.fromEntries()
and Array.prototype.fill()
which are part of the ECMAScript standard (ES6). No external libraries are required.
Special JS Features/Syntax
None mentioned in the provided code snippet. However, it's worth noting that modern JavaScript engines often use various optimizations, such as just-in-time compilation, caching, or parallel execution, which can affect benchmark results.
Other Alternatives
If you're interested in exploring other approaches, consider the following alternatives:
Array.prototype.reduce()
with a callback function to merge objects.merge
and assignInPlace
functions) for more complex object merging.mergeBy
and mapValues
functions) for functional programming approaches.Please keep in mind that the best approach will depend on your specific use case, data structure, and performance requirements.