<script src="https://cdnjs.cloudflare.com/ajax/libs/lodash.js/4.17.4/lodash.min.js"></script>
window.obj = {};
Object.keys(window.obj).length === 0;
_.isEmpty(window.obj);
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Object.keys | |
_.isEmpty |
Test name | Executions per second |
---|---|
Object.keys | 7519509.0 Ops/sec |
_.isEmpty | 6483426.5 Ops/sec |
Let's break down the provided JSON and explain what is being tested.
Benchmark Definition
The benchmark definition specifies two different approaches to check if an object is empty:
Object.keys(window.obj).length === 0;
_.isEmpty(window.obj);
These two approaches are used to measure the performance difference between using the native JavaScript Object.keys()
method and a third-party library's function (_.isEmpty()
) for checking if an object is empty.
Options Compared
The two options being compared are:
Object.keys()
methodPros and Cons of Each Approach
Object.keys()
method:Library: Lodash
The _.isEmpty() function is part of the Lodash library, which provides a comprehensive set of utility functions for JavaScript. In this benchmark, Lodash is used to provide a faster and more concise way to check if an object is empty.
Special JS Feature/Syntax
There is no special JavaScript feature or syntax mentioned in this benchmark definition. However, it's worth noting that the use of Lodash does require importing a library, which may be considered as a special case.
Other Alternatives
If you want to create a similar benchmark using native JavaScript methods without relying on a third-party library like Lodash, you could consider alternatives such as:
Object.getOwnPropertyNames()
or Object.getOwnPropertyDescriptors()
instead of Object.keys()
0
)Keep in mind that these alternatives might not provide the same level of performance or conciseness as the _.isEmpty() function from Lodash.