var a = {a:1, b:2, c:3};
function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }
function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(source, true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(source).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
var b = _objectSpread({}, a, {
d: 4
});
var b = Object.assign({}, a, {
d: 4
});
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Polyfill | |
Object assign |
Test name | Executions per second |
---|---|
Polyfill | 208591.8 Ops/sec |
Object assign | 2116492.8 Ops/sec |
Let's break down the provided benchmark and its options.
Benchmark Definition:
The benchmark definition provides two different approaches to merge objects in JavaScript:
Object.assign():
var b = Object.assign({}, a, { d: 4 });
This approach uses the built-in Object.assign()
method to merge the properties of two or more objects into one.
Polyfill (ownKeys and _objectSpread functions):
function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }
function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(source, true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(source).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
These functions are used to create a polyfill for the `Object.assign()` method that works in older browsers where it was not supported.
**Options Compared:**
The two options compared in this benchmark are:
1. Using the built-in `Object.assign()` method.
2. Using custom functions (`ownKeys` and `_objectSpread`) to create a polyfill for `Object.assign()`.
**Pros and Cons:**
* **Using `Object.assign()`:**
* Pros:
* Faster execution, as it leverages the built-in optimization of the browser.
* Less code to write and maintain.
* Cons:
* May not work in older browsers that do not support `Object.assign()`.
* **Using custom polyfill functions (`ownKeys` and `_objectSpread`):**
* Pros:
* Works in all browsers, including older ones where `Object.assign()` is not supported.
* Can be customized to fit specific use cases or performance requirements.
* Cons:
* Slower execution, as it involves additional function calls and logic.
* More code to write and maintain.
**Other Considerations:**
* The choice between using `Object.assign()` and a custom polyfill depends on the target audience of your application. If you need support for older browsers, the polyfill is necessary. Otherwise, using `Object.assign()` is likely faster and more efficient.
* When creating a custom polyfill, consider optimizing the functions to minimize overhead and maximize performance.
**Alternative Approaches:**
Other approaches to merge objects include:
1. **Using the spread operator (`{ ... }`):**
* Example: `var b = { ...a, d: 4 };`
2. **Using the `merge` function from a library like Lodash:**
* Example: `var b = _.merge({}, a, { d: 4 });`
These alternatives may have their own pros and cons, depending on the specific use case and requirements of your application.
Keep in mind that the performance differences between these approaches can be subtle, and other factors like caching, optimization, or parallel execution might affect the actual performance difference.