<!--your preparation HTML code goes here-->
/*your preparation JavaScript code goes here
To execute async code during the script preparation, wrap it as function globalMeasureThatScriptPrepareFunction, example:*/
async function globalMeasureThatScriptPrepareFunction() {
// This function is optional, feel free to remove it.
// await someThing();
}
console.time("start");
let arrry = [];
for (let i = 0; i < 100000000; i++) {
arrry.push(i);
}
console.timeEnd("start");
console.time("start");
const arrry = [];
for (let i = 0; i < 100000000; i++) {
arrry.push(i);
}
console.timeEnd("start");
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
hi | |
hihi |
Test name | Executions per second |
---|---|
hi | 2.9 Ops/sec |
hihi | 2.8 Ops/sec |
The benchmark JSON provided defines a simple performance test involving two variations of JavaScript code that measure the efficiency of pushing elements into an array. Below, I'll outline the specifics of the test cases, compare the approaches, discuss their pros and cons, and explore alternatives.
console.time("start");
let arrry = [];
for (let i = 0; i < 100000000; i++) {
arrry.push(i);
}
console.timeEnd("start");
console.time("start");
const arrry = [];
for (let i = 0; i < 100000000; i++) {
arrry.push(i);
}
console.timeEnd("start");
The key difference between the two test cases is the declaration of the array:
let
for declaring the variable arrry
.const
for declaring the variable arrry
.let
let
can be reassigned to another value, which provides flexibility in scenarios where variable reassignment might be needed later in the code.const
const
, it cannot be reassigned. In the context of arrays and objects, this means the reference cannot change, though the contents can.const
variables more efficiently since they can infer that the reference will not change.Execution Environment: Both tests were run in the same context, on the same browser version (Chrome 132) on macOS. The benchmark results show slight performance differences, with let
yielding approximately 2.85 executions per second while const
yielded about 2.80 executions per second. These differences may vary based not only on the engine’s optimization but other running conditions as well.
Array Initialization: Both tests initialize an empty array before populating it in a loop, which is efficient in terms of memory allocation in JavaScript.
Using Different Data Structures: Instead of using an array, one could compare performance with other data structures such as Set
or Map
, which have different characteristics in terms of insertion time complexity.
Typed Arrays: If the values being pushed are strictly numeric, using typed arrays (like Int32Array
) could outperform regular arrays for large datasets.
Pre-allocated Arrays: Allocating the array size upfront using new Array(size)
would allow the JavaScript engine to optimize memory allocation better.
While the differences in performance between using let
and const
in this specific benchmark are minimal, the choice between them can impact code predictability and maintainability. Developers should choose based on context—const
for constant references and let
when reassignment is needed—while being mindful of other performance optimization strategies available in JavaScript.