window.object1 = {};
window.object2 = {};
function makeid() {
var text = "";
var possible = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
for (var i = 0; i < 5; i++)
text += possible.charAt(Math.floor(Math.random() * possible.length));
return text;
};
function populate(object) {
for (let i = 0; i < 100; i++) {
object[makeid()] = makeid();
}
};
populate(object1);
populate(object2);
let object7 = Object.assign({}, object1);
object7 = Object.assign(object7, object2);
const object7 = Object.assign({}, object1);
const object8 = {object7, object2};
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Object.assign two objects | |
Spread two objects |
Test name | Executions per second |
---|---|
Object.assign two objects | 47612.7 Ops/sec |
Spread two objects | 44886.8 Ops/sec |
The benchmark defined in the provided JSON investigates the performance of two different methods for merging JavaScript objects: using Object.assign()
and the spread operator (...
).
Object.assign:
let object7 = Object.assign({}, object1);
object7 = Object.assign(object7, object2);
This approach uses Object.assign()
to merge two objects. The first call creates a new object from an empty object and object1
. The second call then merges object2
into the newly created object (object7
).
Spread Operator:
const object7 = Object.assign({}, object1);
const object8 = {...object7, ...object2};
The second method also starts with Object.assign()
to copy object1
into a new object, then uses the spread operator to merge object2
into this new object object7
, resulting in object8
.
Pros:
Cons:
Pros:
Object.assign()
.Cons:
Object.assign()
, it also performs shallow copies.Both methods are performing shallow merges, which means that if nested objects or arrays are part of the objects being merged, they are referenced rather than copied. If deep merging is needed, developers need to implement custom logic or use libraries that support deep merging.
This benchmark provides realistic performance insights for JavaScript developers who may need to optimize how they merge objects in their applications.
Manual Merge: Developers can manually assign properties from one object to another using a loop. This provides full control but can be error-prone and verbose.
Libraries:
_.merge()
function can perform deep merges, which is advantageous when dealing with nested objects. However, it comes with additional overhead and may increase bundle size.Using for...in
Loop: Another technique is using a for...in
loop to iterate through properties and copying them to a new object. This is more verbose and can also lead to issues with inherited properties.
In conclusion, the benchmark provides an essential comparison of two common paradigms for object merging in JavaScript, highlighting their performance characteristics while also considering their usability and limitations. This information can guide developers in choosing the right method based on their specific application context and performance requirements.