Script Preparation code:
x
 
var size = 0xFFFF;
var source = new Uint8Array(size);
var target = new Uint8Array(size);
for (let i = 0; i < size; i++) {
    source[i] = 100*Math.random();
}
Tests:
  • Uint8Array by byte

     
    for (let i; i < size; i++) {
        target[i] = source[i];
    }
  • Uint8Array with set

     
    target.set(source);
Rendered benchmark preparation results:

Suite status: <idle, ready to run>

Previous results

Experimental features:

  • Test case name Result
    Uint8Array by byte
    Uint8Array with set

    Fastest: N/A

    Slowest: N/A

Latest run results:
Run details: (Test run date: 2 days ago)
Mozilla/5.0 (iPhone; CPU iPhone OS 18_4_1 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/18.4 Mobile/15E148 Safari/604.1
Mobile Safari 18 on iOS 18.4.1
View result in a separate tab
Test name Executions per second
Uint8Array by byte 194567104.0 Ops/sec
Uint8Array with set 439326.7 Ops/sec