var a = {}
Object.setPrototypeOf(a, Object.prototype)
var b = {}
var prototype = Object.getPrototypeOf(b)
if (prototype !== Object.prototype) {
Object.setPrototypeOf(b, Object.prototype)
}
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
setPrototypeOf | |
getPrototypeOf |
Test name | Executions per second |
---|---|
setPrototypeOf | 22627292.0 Ops/sec |
getPrototypeOf | 45547724.0 Ops/sec |
Let's break down the provided benchmark and its options.
What is tested:
The test measures the performance difference between two approaches to set the prototype of an object in JavaScript:
Object.setPrototypeOf(a, Object.prototype)
: This approach uses the setPrototypeOf()
method to set the prototype of object a
to Object.prototype
.var b = {}\r\nvar prototype = Object.getPrototypeOf(b)\r\nif (prototype !== Object.prototype) {\r\n\tObject.setPrototypeOf(b, Object.prototype)\r\n}
: This approach first gets the prototype of object b
using Object.getPrototypeOf()
, checks if it's not equal to Object.prototype
, and then sets the prototype using setPrototypeOf()
.Options compared:
The two options differ in when they set the prototype:
Object.setPrototypeOf(a, Object.prototype)
sets the prototype immediately after creation.if (prototype !== Object.prototype)
) only sets the prototype if it's not equal to Object.prototype
. This is likely a test for cases where the initial prototype has already been set or is different from Object.prototype
.Pros and Cons:
Object.setPrototypeOf(a, Object.prototype)
):Object.prototype
.if (prototype !== Object.prototype)
):Library:
There is no explicit library mentioned in the benchmark definition. However, both Object.setPrototypeOf()
and Object.getPrototypeOf()
are part of the JavaScript language specification and are implemented by most modern browsers.
Special JS feature/syntax:
None are explicitly mentioned in this benchmark.
Other alternatives:
In JavaScript, there's another way to set the prototype without using the setPrototypeOf()
method:
Object.create(Object.prototype)
This creates a new object with the given prototype. However, this approach is not tested in the provided benchmark.
Keep in mind that benchmarking performance differences like these can be complex and depend on various factors, such as the specific use case, JavaScript engine, and environment. These benchmarks are intended to provide a general idea of the relative performance characteristics of each approach.