(Math.random() + 1).toString(36).substring(0)
(Math.random() + 1).toString(36).substring(7)
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
test1 | |
test2 |
Test name | Executions per second |
---|---|
test1 | 3797816.8 Ops/sec |
test2 | 3787955.2 Ops/sec |
Let's break down what's being tested in this JavaScript microbenchmark.
Benchmark Definition
The benchmark definition is a simple expression that generates and converts a random number to a base-36 string using the Math.random()
function. The two test cases differ by their slice operation: one takes the first 5 characters (substring(0)
), while the other takes the last 5 characters (substring(7)
).
Options Compared
The two options being compared are:
Pros and Cons
Library and Purpose
There is no explicitly mentioned library in this benchmark. However, Math.random()
is a built-in JavaScript function that generates a random number between 0 (inclusive) and 1 (exclusive).
Special JS Feature/Syntax
The use of toString(36)
and substring()
is not special to JavaScript, but it's a common pattern used for converting numbers to base-36 strings. These functions are part of the JavaScript standard library.
Other Alternatives
If you were to rewrite this benchmark, you could consider alternative approaches:
base36
(a dedicated library for converting between decimal and base-36 strings).slice()
or using a more efficient string manipulation method.Keep in mind that the choice of alternative approach will depend on your specific use case, performance requirements, and desired outcome.