var normal = [ 0, 0 ];
var freeze = Object.freeze([0, 0]);
var seal = Object.seal([0, 0]);
var t = normal[0];
normal[0] = normal[1];
normal[1] = t;
var t = freeze[0];
freeze[0] = freeze[1];
freeze[1] = t;
var t = seal[0];
seal[0] = seal[1];
seal[1] = t;
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
normal | |
freeze | |
seal |
Test name | Executions per second |
---|---|
normal | 3771820.8 Ops/sec |
freeze | 878946.7 Ops/sec |
seal | 3401356.2 Ops/sec |
Let's break down the provided benchmark and explain what's being tested, compared, and the pros and cons of each approach.
Benchmark Overview
The test case compares three different approaches to creating an immutable object in JavaScript:
Object.freeze()
Object.seal()
with an arrayOptions Compared
Here's what's being compared:
Object Freeze
Object.freeze()
creates a new, frozen object that cannot be modified. The test case measures the execution speed of assigning values to different parts of this frozen object.
Pros:
Cons:
Object Seal
Object.seal()
creates an object that is not fully sealed (i.e., some properties can be modified), but still provides some level of immutability. The test case measures the execution speed of assigning values to different parts of this partially sealed object.
Pros:
Cons:
Other Considerations
The test case also measures the impact of using an array (a non-immutable object) as a container for values. This helps to identify any differences in execution speed due to array vs object-based storage.
Library and Special JS Feature Usage
In this benchmark, no libraries or special JavaScript features are used beyond what's built into the JavaScript standard library. Object.freeze()
and Object.seal()
are standard methods for creating immutable objects in JavaScript.
However, it's worth noting that some browsers may have additional features or optimizations that might affect the results of this benchmark. Additionally, other languages or frameworks may provide similar APIs for creating immutable objects.