var a = 1234;
a = a > 0 ? a:4096;
c = Math.max(a,4096);
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
ternary | |
Math.max |
Test name | Executions per second |
---|---|
ternary | 5537687.5 Ops/sec |
Math.max | 3595752.8 Ops/sec |
I'd be happy to explain the benchmark and its various aspects.
Benchmark Definition
The provided JSON represents a JavaScript microbenchmark definition. It consists of three main parts:
a
to 1234.In this specific case, we have two individual test cases:
Test Case 1: "ternary"
The script preparation code sets a
to 1234. The benchmark definition uses a ternary operator (a > 0 ? a : 4096
) to assign a value to the variable c
. This is essentially an if-else statement with only two possible outcomes.
Test Case 2: "Math.max"
The script preparation code sets a
to 1234. The benchmark definition uses the built-in JavaScript function Math.max(a, 4096)
to find the maximum value between a
and 4096.
Options Compared
Two different approaches are compared in these test cases:
a
or 4096, depending on the condition.Math.max
.Library Usage
There are no libraries used in these test cases. However, it's worth noting that some browsers may have specific optimizations or implementations for built-in functions like Math.max
.
Special JavaScript Features/Syntax
None are mentioned explicitly, but keep in mind that modern JavaScript engines support various features and syntax improvements, such as:
If you were to modify these test cases, be aware of potential changes in behavior or performance due to these features.
Alternative Approaches
Some alternative approaches to benchmarking JavaScript code could include:
Math.max
, you could compare native array operations (e.g., a > 0 ? a : 4096
).Keep in mind that these alternatives might not be applicable or relevant for this specific benchmark, but they demonstrate other ways to approach optimization and performance testing in JavaScript.