var buffer = new Uint32Array(1024*1024);
for(var i=0; i< buffer.length; i++) {
buffer[i] = Math.round(Math.random() * 256);
}
var start = 100;
var length = 200;
var copyToPos = 1000;
for(var i=0; i< length; i++) {
buffer[copyToPos++] = buffer[start + i]
}
var start = 100;
var length = 200;
var copyToPos = 1000;
buffer.copyWithin(copyToPos, start, start + length);
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
UInt32Array Iteration copy | |
UInt32Array copyWithin |
Test name | Executions per second |
---|---|
UInt32Array Iteration copy | 1992968.0 Ops/sec |
UInt32Array copyWithin | 29905994.0 Ops/sec |
Benchmark Overview
The provided JSON represents a JavaScript benchmark test case on MeasureThat.net, specifically comparing the performance of two approaches for copying data within a Uint32Array: iteration and copyWithin
methods.
What is being tested?
In the first part of the JSON, a script preparation code generates a large Uint32Array buffer containing random values. This buffer serves as the source array for the benchmark.
The second part of the JSON defines two individual test cases:
copyWithin
method, which is part of the Uint32Array prototype, to perform the same copying operation.Options being compared
The two approaches are compared on their performance:
copyWithin
method provided by the Uint32Array prototype, which is optimized for performance and efficiency.Pros and Cons
Here's a brief summary of the pros and cons of each approach:
Pros:
copyWithin
might not be supportedCons:
copyWithin
due to the overhead of manual loop iteration and array updates.Pros:
Cons:
copyWithin
.Library and purpose
In this benchmark, no external libraries are used. The copyWithin
method is part of the Uint32Array prototype, which is a built-in JavaScript object that provides an efficient way to manipulate arrays in memory.
Special JS features or syntax
There are no special JS features or syntax mentioned in this benchmark. The focus is on comparing two existing methods for copying data within a Uint32Array.
Other alternatives
If copyWithin
is not supported by the browser, other approaches can be used:
splice()
or slice()
, to achieve the desired copy operation.In summary, this benchmark compares the performance of two approaches for copying data within a Uint32Array: iteration and copyWithin
. The choice between these approaches depends on the specific requirements of the use case, such as performance, compatibility, and maintainability.