<script src="https://cdnjs.cloudflare.com/ajax/libs/mathjs/10.0.0/math.js" integrity="sha512-+lwWRCGAWhCLRPruF7ruYxRlMQuRD1H9C/Pc/HYcuxachoLufBO7OU66bfFnVsFaHQj3S/CunEimw8alVvkl+Q==" crossorigin="anonymous" referrerpolicy="no-referrer"></script>
math.random()
Math.random()
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
mathjs | |
vanilla |
Test name | Executions per second |
---|---|
mathjs | 28583076.0 Ops/sec |
vanilla | 96478952.0 Ops/sec |
Let's dive into the world of JavaScript microbenchmarks!
Overview
The provided JSON represents a benchmark test created on MeasureThat.net, where users can compare the performance of different JavaScript libraries and built-in functions. The goal is to measure how well each approach performs mathematical operations.
What is tested?
Two specific benchmarks are compared:
math.random()
: This tests the random()
function from Math.js, a library that provides an alternative implementation of mathematical functions.Math.random()
: This tests the built-in random()
function from JavaScript's built-in Math
object.Options being compared
The main options being compared are:
Math
object (vanilla).random()
in each option: Math.js uses a non-deterministic algorithm, while the vanilla Math.random()
function uses a pseudo-random number generator.Pros and Cons
Here are some pros and cons for each approach:
Library (Math.js)
Pros:
Cons:
Vanilla (JavaScript's built-in Math
object)
Pros:
Cons:
Special JS feature: ES6 modules
In the benchmark definition JSON, there is a reference to the integrity
attribute in the script tag. This indicates that the Math.js library uses ES6 module syntax (import
and export
) instead of traditional CommonJS module syntax (.require()
). MeasureThat.net may be using this feature to ensure that the benchmarking results are accurate.
Other alternatives
Some alternative approaches could include:
Keep in mind that MeasureThat.net may use these alternative approaches in future benchmark tests, providing users with more options to compare and contrast different coding techniques.