<script src='https://cdnjs.cloudflare.com/ajax/libs/lodash.js/4.17.5/lodash.min.js'></script>
var a = { a: 'oh', b: 'my' };
var b = { c: 'goddess' };
var c = _.merge(a, b);
var merge = (t,s)=>{const o=Object,a=o.assign;for(const k of o.keys(s))s[k]instanceof o&&a(s[k],merge(t[k],s[k]));return a(t||{},s),t}
var a = { a: 'oh', b: 'my' };
var b = { c: 'goddess' };
var c = merge(a, b);
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
loadash merge | |
Native merge |
Test name | Executions per second |
---|---|
loadash merge | 2601048.0 Ops/sec |
Native merge | 4110850.8 Ops/sec |
Let's break down the provided benchmark and explain what's being tested.
Benchmark Overview
The benchmark is designed to compare the performance of two approaches for merging objects in JavaScript: using the lodash
library and implementing a custom merge function.
Options Compared
Two options are compared:
_.merge()
function from the Lodash library, which provides a convenient way to merge two objects recursively.Pros and Cons of Each Approach
Lodash Merge:
Pros:
Cons:
Native Merge:
Pros:
Cons:
Library Used (Lodash)
The Lodash library is a popular JavaScript utility library that provides a wide range of functions for common tasks, including array manipulation, string manipulation, and object merging. In this benchmark, the _.merge()
function is used to perform the merging.
Special JS Feature/Syntax
None mentioned in this specific benchmark, but it's worth noting that some modern JavaScript features like async/await
, classes, or es6+ syntax might be used in other benchmarks.
Alternatives
Other alternatives for object merging include:
Object.assign()
methodimmer
or deepmerge
Keep in mind that each approach has its trade-offs and may be more suitable for specific use cases or performance-critical applications.