var list = Array(500).fill(1).map((x, i) => x + i);
var entries = list.map(x => [x, true]);
var globalMap = new Map();
var globalSet = new Set();
var map = new Map(entries);
var set = new Set(list);
globalMap.clear();
entries.forEach(x => globalMap.set(x[0], x[1]));
globalSet.clear();
list.forEach(x => globalSet.add(x));
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
Create Map | |
Create Set | |
Reuse Map | |
Reuse Set |
Test name | Executions per second |
---|---|
Create Map | 41799.6 Ops/sec |
Create Set | 48872.5 Ops/sec |
Reuse Map | 25036.0 Ops/sec |
Reuse Set | 25403.8 Ops/sec |
Measuring performance differences between various approaches is crucial in software development, especially when considering data structures like Maps and Sets.
Benchmark Overview
The provided benchmark measures the execution time of three different approaches:
Approach 1: Create Map and Create Set
These two approaches involve creating a new instance of the Map or Set data structure from a predefined list.
Approach 2: Reuse Map and Reuse Set
These two approaches involve modifying an existing Map (or Set) by clearing it and then adding entries.
Library and Purpose
The Map
and Set
data structures are built-in JavaScript collections that provide efficient ways to store and manipulate key-value pairs (Maps) or unique values (Sets).
Special JavaScript Feature
There is no special JavaScript feature mentioned in the benchmark definition, but it's worth noting that some features like let
and const
declarations can affect performance by changing the behavior of the JavaScript engine.
Alternative Approaches
Other approaches to create or reuse Maps and Sets include:
In conclusion, the benchmark highlights the importance of considering performance when working with data structures like Maps and Sets. By understanding the pros and cons of each approach, developers can choose the most efficient solution for their specific use case.