var a;
a = function(){};
a.prototype.wat = function (){
r = 9 + 9;
};
for(var i = 0; i < 1000; i++){
a.prototype.wat()
}
var a;
a = function(){};
a.wat = function (){
r = 9 + 9;
};
for(var i = 0; i < 1000; i++){
a.wat()
}
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
proto | |
noproto |
Test name | Executions per second |
---|---|
proto | 4665.1 Ops/sec |
noproto | 5204.4 Ops/sec |
I'll break down the provided benchmark data and explain what's being tested, the different approaches compared, their pros and cons, and other considerations.
Benchmark Definition
The benchmark definition is a JSON object that provides information about the test case. In this case, there is only one test case with no script preparation code or HTML preparation code specified. This suggests that the focus of the benchmark is on the JavaScript engine's performance in executing the provided JavaScript code.
Individual Test Cases
There are two individual test cases:
In this test case, a function a
is declared and assigned to an object a
. The function has a prototype property wat
, which is also assigned a function. This function assigns a value to a variable r
inside the wat
method.
The test case then executes the wat
method 1000 times using a for
loop.
This test case is identical to the previous one, except that the prototype
property of the function a
is not used explicitly. Instead, the wat
method is assigned directly to the function object itself.
What's being tested
The main objective of this benchmark appears to be testing the performance difference between using prototype
and not using prototype
when assigning a method to a function in JavaScript.
Options compared
Two options are compared:
prototype
with assignment (e.g., a.prototype.wat = function () { ... }
)prototype
with direct assignment (e.g., a.wat = function () { ... }
)Pros and Cons of each approach
Using prototype
with assignment:
Pros:
Cons:
Not using prototype
with direct assignment:
Pros:
Cons:
Other considerations
The benchmark also reports the DevicePlatform
, OperatingSystem
, and ExecutionsPerSecond
metrics, which provide additional context about the test environment. The ExecutionsPerSecond
value indicates how many times the function was executed per second.
Library usage
There is no explicit library usage mentioned in the benchmark definition or individual test cases. However, it's worth noting that some JavaScript engines might use internal libraries or frameworks to implement their features and optimizations.
Special JS feature or syntax
The only special feature used here is the for
loop with a variable declaration (var i = 0
). This is a basic JavaScript construct and not specific to any particular engine or syntax.
If you're interested in exploring alternative benchmarks, some options might include:
Keep in mind that each benchmark has its own goals and focuses, so it's essential to choose the one that best aligns with your testing needs.