var funcMap = {
'a': 1,
'b': 2,
'c': 3,
'd': 4,
'e': 5
}
function getRandomKey() {
var rIdx = Math.floor(Math.random() * 5);
return Object.keys(funcMap)[rIdx];
}
var key = getRandomKey();
var x = funcMap[key];
console.log(x);
var key = getRandomKey();
var x;
switch(key) {
case 'a': x = 1; break;
case 'b': x = 2; break;
case 'c': x = 3; break;
case 'd': x = 4; break;
case 'e': x = 5; break;
}
console.log(x);
--enable-precise-memory-info
flag.
Test case name | Result |
---|---|
using funcMap | |
using switch |
Test name | Executions per second |
---|---|
using funcMap | 89987.9 Ops/sec |
using switch | 88576.6 Ops/sec |
Let's dive into the explanation of the provided benchmark JSON.
What is tested on the provided JSON?
The provided JSON represents two individual test cases for measuring JavaScript microbenchmarks using MeasureThat.net. The tests aim to compare the performance of two approaches: using an object map (funcMap
) and using a switch statement with multiple cases.
Options compared
There are two options being compared:
funcMap
: This approach uses an object map to store key-value pairs, where the keys are the strings 'a' through 'e', and the values are integers 1 through 5. The getRandomKey()
function is used to select a random key from the map.funcMap
. The switch statement checks the value of the randomly generated key and assigns the corresponding integer value to the variable x
.Pros and cons of each approach
funcMap
:funcMap
since the JavaScript engine needs to execute the switch statement's logic.Library
There is no explicit library mentioned in the provided JSON. However, it appears that the Object.keys()
method and the Math.random()
function are used from the built-in JavaScript environment, which does not require a specific library.
Special JS feature or syntax
The getRandomKey()
function uses the Math.random()
function to generate a random index between 0 and 4. This is an example of using a utility function in JavaScript.
Benchmark preparation code explanation
The benchmark preparation code consists of two parts:
Script Preparation Code
: The code defines a variable funcMap
that maps keys (strings 'a' through 'e') to values (integers 1 through 5). It also defines the getRandomKey()
function, which selects a random key from the map.Html Preparation Code
: This field is empty in the provided JSON, indicating that no HTML code is required for this benchmark.Other alternatives
If you wanted to explore alternative approaches, here are some options:
funcMap
: Instead of using an object map (funcMap
), you could use a simple array with the same keys and values. This would eliminate the need for the getRandomKey()
function.Keep in mind that these alternatives would likely change the performance characteristics of the benchmark compared to using funcMap
or a switch statement.