Script Preparation code:
x
 
var size = 4 * 1000;
var buf = new ArrayBuffer(size);
var view = new DataView(buf);
var u32view = new Uint32Array(buf);
var data = [];
for (let i = 0; i < size/4; i++) {
    data[i] = 10000*Math.random();
}
Tests:
  • DataView

     
    for (let i = 0, len = size/4; i < len; i++) {
        view.setUint32(i*4, data[i]);
    }
  • Uint32Array loop

     
    for (let i = 0, len = size/4; i < len; i++) {
        u32view[i] = data[i];
    }
  • Uint32Array set

     
    u32view.set(data, 0)
Rendered benchmark preparation results:

Suite status: <idle, ready to run>

Previous results

Experimental features:

  • Test case name Result
    DataView
    Uint32Array loop
    Uint32Array set

    Fastest: N/A

    Slowest: N/A

Latest run results:
Run details: (Test run date: one year ago)
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/123.0.0.0 Safari/537.36
Chrome 123 on Mac OS X 10.15.7
View result in a separate tab
Test name Executions per second
DataView 14014.7 Ops/sec
Uint32Array loop 15681.5 Ops/sec
Uint32Array set 968071.1 Ops/sec