Benchmark name When Created
cloneNode vs DocumentFragment 3 years ago
template innerHTML vs DocumentFragment createElement 3 years ago
Symbol vs Number comparison

Is comparing symbols slower than comparing numbers?

3 years ago
Caching length property vs getting it each time in the loop 10k

save length of the array in the variable vs get it the loop

3 years ago
equality speeds 3 years ago
Case insensitive string comparison (moved prep code, undefined) 3 years ago
js-yaml vs yaml-js 3 years ago
Adding random property in array. 3 years ago
filter-vs-reduce-1 3 years ago
filter-vs-reduce 3 years ago
Filter: Lodash 2 vs Native 3 years ago
iframe vs hack iframe 3 years ago
compare drawing lots of sprites (filled circles and squares) using various canvas methods II

This benchmark compares methods of drawing lots of sprites onto a HTML5 canvas element. We test two basic "sprites": a filled square and a filled circle. We can explicitly draw them with path drawing methods, or drawing a prototype and copying them onto the canvas multiple times, using drawImage, or putImageData.

3 years ago
querySelectorAll vs. getElementsByClassName x 10 3 years ago
Test_Currency111 3 years ago
Test_Currency 3 years ago
111111111111111 3 years ago
qweqwe 3 years ago
test reduce and foreach 3 years ago
replace string vs regexp 3 years ago
DOM injection test

DOM injection test

3 years ago
instanceof Array vs Array.isArray() 2 3 years ago
instanceof Array vs Array.isArray() 3 years ago
Arguments vs Objects 3 years ago
Lodash cloneDeep&spread operator 3 years ago

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