Benchmark name | When Created |
---|---|
Array Element Removal Patterns (50000)
Remove an item from an array whose order doesn't matter. |
4 years ago |
(get) Lodash.js vs Native | 4 years ago |
native sort of objects by localeCompare vs lodash _.orderBy
comparing native sort of objects by localeCompare vs lodash _.orderBy |
4 years ago |
classList.remove vs. className.indexOf then remove | 4 years ago |
classList.contains vs. className.indexOf | 4 years ago |
Ramda map vs Array.map vs for loop
measures the speed of ramda's map vs Array's native map |
4 years ago |
Array.from vs Object.assign (2) | 4 years ago |
Array.from vs Object.assign | 4 years ago |
JSON.stringify vs lodash.isEqual
JSON.stringify vs lodash.isEqual |
4 years ago |
Array.prototype.concat vs spread operator(push)
Compare the new ES6 spread operator with the traditional concat() method |
4 years ago |
Testtttfsdfsfdsfsdf
333 |
4 years ago |
33ffffffffffffff
333 |
4 years ago |
immutable-js Set some vs intersect | 4 years ago |
Jquery select test | 4 years ago |
Lodash cloneDeep vs JSON Clone vs Ramda Clone vs Pvorb Clone - Fixed | 4 years ago |
jQuery versus Vanilla JS GetID Speed Test
Comparing speed of getting element by id with jQuery vs Vanilla JS |
4 years ago |
JavaScript spread operator vs Object.assign performance vs = | 4 years ago |
assign
12345 |
4 years ago |
lodash notNull test
lodash speed test against native js |
4 years ago |
postMessage vs drawImage
This is a fabulous little experiment that compares postMessage with drawImage. It is the closest benchmark one could use to compare drawImage on a single thread, vs. drawImage on a worker using OffscreenCanvas assuming that the instructions of what to draw to OffscreenCanvas was passed through postMessage as in instruction |
4 years ago |
Another Object.assign vs spread operator | 4 years ago |
OffscreenCanvas
OffscreenCanvas |
4 years ago |
In VS some | 4 years ago |
Image vs ImageBitmap+OffscreenCanvas | 4 years ago |
Image vs ImageBitmap 2 | 4 years ago |