function getRandomInt(min, max) {
return Math.floor(Math.random() * (max - min + 1)) + min;
}
function createRandomIntArray(minLength, maxLength) {
const length = getRandomInt(minLength, maxLength);
const randomArray = [];
for (let i = 0; i < length; i++) {
const randomInt = i;
randomArray.push(getRandomInt(0, maxLength));
}
return randomArray;
}
const minLength = 1000;
const maxLength = 1001;
var ids1 = createRandomIntArray(minLength, maxLength);
var ids2 = createRandomIntArray(minLength, maxLength);
var ids3 = createRandomIntArray(minLength, maxLength);
var target1 = createRandomIntArray(1, 50);
var target2 = createRandomIntArray(1, 50);
var target3 = createRandomIntArray(1, 50);